forked from mico/idle_moloch
131 lines
3.8 KiB
Solidity
131 lines
3.8 KiB
Solidity
// SPDX-License-Identifier: MIT
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pragma solidity ^0.8.13;
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import {Test, console} from "forge-std/Test.sol";
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import {Geld, Army, Player} from "../src/Geld.sol";
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contract GeldTest is Test {
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Geld public geld;
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address public player1;
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address public player2;
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address public owner;
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function setUp() public {
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owner = address(0x126);
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player1 = address(0x123);
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player2 = address(0x124);
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vm.deal(owner, 10 ether);
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vm.deal(player1, 10 ether);
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vm.deal(player2, 10 ether);
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vm.prank(owner);
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geld = new Geld();
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}
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function registerPlayer() private {
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geld.register{value: geld.BUY_IN_AMOUNT()}();
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}
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function test_00_no_fallback() public {
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vm.expectRevert();
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// Send Ether with some data to trigger fallback
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address(geld).call{value: 0.1 ether}("0x1234");
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}
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function test_01_no_receive() public {
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vm.startPrank(player1);
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vm.expectRevert();
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payable(address(geld)).transfer(0.1 ether);
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}
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function test_02_registration() public {
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vm.startPrank(player1);
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uint256 initialBalance = address(geld).balance;
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uint256 initialTotalMinted = geld.total_minted();
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// Send registration fee ETH to the contract
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registerPlayer();
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// Check that initial GELD is received by the player
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assertEq(geld.balanceOf(player1), geld.INITIAL_GELD());
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// Verify the contract balance is updated
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assertEq(address(geld).balance, initialBalance + geld.BUY_IN_AMOUNT());
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// Verify player is set initially
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Player memory player = geld.getPlayer();
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assertEq(player.total_minted, geld.INITIAL_GELD());
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assertEq(player.created_at, block.timestamp);
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assertEq(player.last_raided_at, 0);
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Army memory army = geld.getArmy();
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assertEq(army.moloch_denier.level, 0);
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assertEq(army.apprentice.level, 0);
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assertEq(army.annointed.level, 0);
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assertEq(army.champion.level, 0);
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// Verify that total_minted is updated
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assertEq(geld.total_minted(), initialTotalMinted + geld.INITIAL_GELD());
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}
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function test_03_fundsCanBeWithdrawn() public {
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uint256 initialBalance = owner.balance;
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// Switch to Player 1 and register it
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vm.startPrank(player1);
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registerPlayer();
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// Switch back to owner and withdraw funds
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vm.startPrank(owner);
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geld.withdraw();
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uint256 newBalance = owner.balance;
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uint256 newContractBalance = address(geld).balance;
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// contract balance should be empty
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assertEq(newContractBalance, 0);
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// owner should have the extra funds
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assertEq(newBalance, initialBalance + geld.BUY_IN_AMOUNT());
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}
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function test_04_onlyOwnerCanWithdraw() public {
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// Register player 1
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vm.startPrank(player1);
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registerPlayer();
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// attempt to withdraw with player 1, it should fail
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vm.expectRevert();
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geld.withdraw();
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}
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function test_05_raid() public {
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// Let some time pass so we dont start at block timestamp 0
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vm.warp(120);
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// Register player 1
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vm.startPrank(player1);
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registerPlayer();
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uint256 balance = geld.balanceOf(player1);
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// Trigger raid funds minting
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geld.raid();
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// New balance should be larger
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uint256 newBalance = geld.balanceOf(player1);
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assertLt(balance, newBalance);
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// Expect fail if we raid again, we need to wait a bit
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vm.expectRevert();
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geld.raid();
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// After wait time passes raid should work again
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vm.warp(block.timestamp + geld.RAID_WAIT());
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geld.raid();
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// Balance should reflect that
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uint256 newestBalance = geld.balanceOf(player1);
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assertLt(newBalance, newestBalance);
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}
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}
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