Old tests pass now
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@ -66,13 +66,14 @@ contract RaidGeld is ERC20, Ownable, Constants {
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BUY_IN_DAO_TOKEN_AMOUNT = 500 * 10 ** daoToken.decimals();
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}
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function init_player(address player) private {
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function start_game(address player) private {
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bool existing_player = players[player].is_registered;
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// Mint some starting tokens to the player
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_mint(player, INITIAL_GELD);
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// Reset or set player
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reset_player(player);
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players[player].has_active_session = true;
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if (existing_player) {
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// TODO: Emit new run
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@ -87,24 +88,26 @@ contract RaidGeld is ERC20, Ownable, Constants {
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uint32 current_n_runs = player.n_runs + 1;
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uint256 current_total_rewards = player.total_rewards;
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bool current_is_registered = player.is_registered;
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uint32 current_prestige_level = player.prestige_level;
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// Set initial states
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players[msg.sender] = Player({
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players[addr] = Player({
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total_minted: INITIAL_GELD,
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created_at: block.timestamp,
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last_raided_at: block.timestamp,
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n_runs: current_n_runs,
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total_rewards: current_total_rewards,
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has_active_session: false,
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is_registered: current_is_registered
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is_registered: current_is_registered,
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prestige_level: current_prestige_level
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});
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armies[msg.sender] = Army({
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armies[addr] = Army({
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moloch_denier: Raider({level: 0}),
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apprentice: Raider({level: 0}),
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anointed: Raider({level: 0}),
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champion: Raider({level: 0}),
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profit_per_second: 0
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});
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bosses[msg.sender] = Boss({level: 0, variant: 0});
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bosses[addr] = Boss({level: 0, boss_variants: RaidGeldUtils.generate_boss_variants(block.prevrandao)});
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}
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// New player want to register with ETH
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@ -122,7 +125,7 @@ contract RaidGeld is ERC20, Ownable, Constants {
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sqrtPriceLimitX96: 0
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});
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router.exactInputSingle(params);
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init_player(msg.sender);
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start_game(msg.sender);
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}
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// New player wants to register with dao
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@ -132,8 +135,7 @@ contract RaidGeld is ERC20, Ownable, Constants {
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require(
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daoToken.transferFrom(msg.sender, address(this), BUY_IN_DAO_TOKEN_AMOUNT), "Failed to transfer DAO tokens"
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);
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// Init player
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init_player(msg.sender);
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start_game(msg.sender);
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}
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// Override for default number of decimals
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@ -251,17 +253,23 @@ contract RaidGeld is ERC20, Ownable, Constants {
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uint256 geld_to_burn = balanceOf(msg.sender) >= RaidGeldUtils.getBossPower(boss_to_attack.level)
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? RaidGeldUtils.getBossPower(boss_to_attack.level)
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: balanceOf(msg.sender);
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bool hasWonBattle = RaidGeldUtils.calculateBossFight(
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boss_to_attack.level, geld_to_burn, block.prevrandao
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);
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bool hasWonBattle = RaidGeldUtils.calculateBossFight(boss_to_attack.level, geld_to_burn, block.prevrandao);
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if (hasWonBattle) {
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// Burn geld, get some sweet DAO Token and continue
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_burn(msg.sender, geld_to_burn);
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uint256 reward = RaidGeldUtils.calculateBossReward(boss_to_attack.level);
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players[msg.sender].total_rewards += reward;
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daoToken.transferFrom(address(this), msg.sender, reward);
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if (boss_to_attack.level == 6) {
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// User ascends! Moloch is defeated
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players[msg.sender].prestige_level += 1;
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player_dies(msg.sender);
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} else {
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// else go to next boss
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bosses[msg.sender].level += 1;
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}
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} else {
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// Whoops u die
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// Whoops u died, boss defeated you
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player_dies(msg.sender);
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}
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}
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@ -19,11 +19,12 @@ struct Player {
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uint256 last_raided_at;
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uint256 total_rewards;
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uint32 n_runs;
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uint32 prestige_level;
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bool is_registered;
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bool has_active_session;
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}
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struct Boss {
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uint8 variant;
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uint8 level;
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uint8[7] boss_variants;
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}
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@ -23,25 +23,25 @@ library RaidGeldUtils {
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function getBossPower(uint8 level) internal pure returns (uint256 power) {
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require(level <= 7, "Bosses only go to level 7");
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if (level == 0) return 9000000; // 900e4
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else if (level == 1) return 90000000; // 900e5
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else if (level == 2) return 900000000; // 900e6
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else if (level == 3) return 9000000000; // 900e7
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else if (level == 4) return 90000000000; // 900e8
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else if (level == 5) return 900000000000; // 900e9
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else if (level == 6) return 9000000000000; // 900e10
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if (level == 0) return 9000000;
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else if (level == 1) return 90000000;
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else if (level == 2) return 900000000;
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else if (level == 3) return 9000000000;
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else if (level == 4) return 90000000000;
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else if (level == 5) return 900000000000;
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else if (level == 6) return 9000000000000;
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}
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function getBossCumulativeChance(uint8 level) internal pure returns (uint256 chance) {
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// for boss chances (percent) [99, 89, 80, 70, 62, 51, 40]
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// where cumulative chance is in the form of 18 precision related to 1e18
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require(level <= 7, "Bosses only go to level 7");
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if (level == 0) return 99e16;
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else if (level == 1) return 8811e14;
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else if (level == 2) return 7048e14;
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else if (level == 3) return 493416e12;
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else if (level == 4) return 30591792e10;
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else if (level == 5) return 1560181392e8;
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if (level == 0) return 99e16;
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else if (level == 1) return 8811e14;
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else if (level == 2) return 7048e14;
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else if (level == 3) return 493416e12;
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else if (level == 4) return 30591792e10;
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else if (level == 5) return 1560181392e8;
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else if (level == 6) return 6240725568e7;
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}
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@ -82,11 +82,7 @@ library RaidGeldUtils {
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}
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// Calculates whether user survives the fight
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function calculateBossFight(uint8 bossLevel, uint256 geldBurnt, uint256 prevrandao)
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internal
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pure
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returns (bool)
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{
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function calculateBossFight(uint8 bossLevel, uint256 geldBurnt, uint256 prevrandao) internal pure returns (bool) {
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uint256 bossPower = getBossPower(bossLevel);
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require(geldBurnt <= bossPower, "Cant try to defeat boss with more than what boss power is");
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uint256 random_n = random(prevrandao, 1, 100);
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@ -97,6 +93,19 @@ library RaidGeldUtils {
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return roll >= bossPower;
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}
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function generate_boss_variants(uint256 prevrandao) internal pure returns (uint8[7] memory boss_variants) {
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// We shuffle the possible variants so each run is a bit different
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uint8[6] memory array = [0, 1, 2, 3, 4, 5];
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for (uint256 i = array.length - 1; i > 0; i--) {
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// generate a pseudo-random index based on the prevrandao
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uint256 j = uint256(keccak256(abi.encodePacked(prevrandao, i))) % (i + 1);
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// swap elements at i and j
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(array[i], array[j]) = (array[j], array[i]);
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}
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// Last boss is always the same old super Moloch
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return [array[0], array[1], array[2], array[3], array[4], array[5], 6];
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}
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// TODO: Implement actual randomness
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function random(uint256 prevrandao, uint256 min, uint256 max) internal pure returns (uint256) {
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// returns 0 - 100
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@ -42,7 +42,7 @@ contract raid_geldTest is Test, Constants {
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function fundAccount(address _acc) private {
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vm.deal(_acc, 10 ether);
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stdstore.target(DAO_TOKEN).sig("balanceOf(address)").with_key(_acc).checked_write(100 ether);
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stdstore.target(DAO_TOKEN).sig("balanceOf(address)").with_key(_acc).checked_write(1000 ether);
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}
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function registerPlayer() private {
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