diff --git a/src/RaidGeld.sol b/src/RaidGeld.sol index 361d645..5bb3e75 100644 --- a/src/RaidGeld.sol +++ b/src/RaidGeld.sol @@ -15,6 +15,25 @@ contract RaidGeld is ERC20, Ownable { mapping(address => Player) private players; mapping(address => Army) private armies; + // Events + event PlayerRegistered(address indexed player, uint256 initialGeld); + event RaidPerformed( + address indexed player, + uint256 totalMinted, + uint256 geldBalance + ); + event UnitAdded( + address indexed player, + uint8 unitType, + uint16 nUnits, + uint256 cost, + uint256 geldBalance, + uint16 molochDenierLevel, + uint16 apprenticeLevel, + uint16 anointedLevel, + uint16 championLevel + ); + // Modifier for functions that should only be available to registered players modifier onlyPlayer() { require(players[msg.sender].created_at != 0, "Not an initiated player"); @@ -25,15 +44,21 @@ contract RaidGeld is ERC20, Ownable { // This effectively registers the user function register() external payable { - require(players[msg.sender].created_at == 0, "Whoops, player already exists :)"); + require( + players[msg.sender].created_at == 0, + "Whoops, player already exists :)" + ); require(msg.value == BUY_IN_AMOUNT, "Incorrect buy in amount"); // Mint some starting tokens to the player _mint(msg.sender, INITIAL_GELD); // Set initial states - players[msg.sender] = - Player({total_minted: INITIAL_GELD, created_at: block.timestamp, last_raided_at: block.timestamp}); + players[msg.sender] = Player({ + total_minted: INITIAL_GELD, + created_at: block.timestamp, + last_raided_at: block.timestamp + }); armies[msg.sender] = Army({ moloch_denier: Raider({level: 0}), apprentice: Raider({level: 0}), @@ -41,6 +66,9 @@ contract RaidGeld is ERC20, Ownable { champion: Raider({level: 0}), profit_per_second: 0 }); + + // Emit event + emit PlayerRegistered(msg.sender, INITIAL_GELD); } // Override for default number of decimals @@ -55,11 +83,14 @@ contract RaidGeld is ERC20, Ownable { // Manual minting for itchy fingers function raid() external onlyPlayer { - performRaid(msg.sender); + uint256 totalMinted = performRaid(msg.sender); + + // Emit event + emit RaidPerformed(msg.sender, totalMinted, balanceOf(msg.sender)); } // Helper so we can use it when buying units too - function performRaid(address player) private { + function performRaid(address player) private returns (uint256) { uint256 time_past = block.timestamp - players[player].last_raided_at; uint256 new_geld = armies[player].profit_per_second * time_past; @@ -68,6 +99,8 @@ contract RaidGeld is ERC20, Ownable { _mint(player, new_geld); players[player].last_raided_at = block.timestamp; players[player].total_minted += new_geld; + + return players[player].total_minted; } // Function to get Player struct @@ -105,13 +138,24 @@ contract RaidGeld is ERC20, Ownable { currentLevel = army.champion.level; } - uint256 cost = RaidGeldUtils.calculateUnitPrice(unit, currentLevel, n_units); + uint256 cost = RaidGeldUtils.calculateUnitPrice( + unit, + currentLevel, + n_units + ); // First trigger a raid so player receives what he is due at to this moment - uint256 time_past = block.timestamp - players[msg.sender].last_raided_at; + uint256 time_past = block.timestamp - + players[msg.sender].last_raided_at; uint256 new_geld = armies[msg.sender].profit_per_second * time_past; - require(balanceOf(msg.sender) + new_geld > cost, "Not enough GELD to add this unit"); - performRaid(msg.sender); + require( + balanceOf(msg.sender) + new_geld >= cost, + "Not enough GELD to add this unit" + ); + uint256 totalMinted = performRaid(msg.sender); + + // Emit event + emit RaidPerformed(msg.sender, totalMinted, balanceOf(msg.sender)); // TODO: Since we are first minting then burning the token, this could be simplified // by first calculating the difference and then minting / burning in just one operation @@ -136,10 +180,25 @@ contract RaidGeld is ERC20, Ownable { // update profite per second army.profit_per_second = RaidGeldUtils.calculateProfitsPerSecond(army); + + // Emit event + emit UnitAdded( + msg.sender, + unit, + n_units, + cost, + balanceOf(msg.sender), + army.moloch_denier.level, + army.apprentice.level, + army.anointed.level, + army.champion.level + ); } receive() external payable { - revert("No plain Ether accepted, use register() function to check in :)"); + revert( + "No plain Ether accepted, use register() function to check in :)" + ); } // Revert any non-function-call Ether transfers or calls to non-existent functions