Merge pull request 'soundEffects' (#19) from soundEffects into main
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CI / Foundry project (push) Waiting to run
Reviewed-on: #19
This commit is contained in:
commit
b5dbe91e8a
15
app/package-lock.json
generated
15
app/package-lock.json
generated
@ -11,6 +11,8 @@
|
||||
"@next/eslint-plugin-next": "^14.2.15",
|
||||
"@rainbow-me/rainbowkit": "^2.2.0",
|
||||
"@tanstack/react-query": "^5.55.3",
|
||||
"howler": "^2.2.4",
|
||||
"jsfxr": "^1.2.2",
|
||||
"next": "^14.2.10",
|
||||
"react": "^18.3.1",
|
||||
"react-dom": "^18.3.1",
|
||||
@ -8974,6 +8976,11 @@
|
||||
"minimalistic-crypto-utils": "^1.0.1"
|
||||
}
|
||||
},
|
||||
"node_modules/howler": {
|
||||
"version": "2.2.4",
|
||||
"resolved": "https://registry.npmjs.org/howler/-/howler-2.2.4.tgz",
|
||||
"integrity": "sha512-iARIBPgcQrwtEr+tALF+rapJ8qSc+Set2GJQl7xT1MQzWaVkFebdJhR3alVlSiUf5U7nAANKuj3aWpwerocD5w=="
|
||||
},
|
||||
"node_modules/http-errors": {
|
||||
"version": "2.0.0",
|
||||
"resolved": "https://registry.npmjs.org/http-errors/-/http-errors-2.0.0.tgz",
|
||||
@ -10117,6 +10124,14 @@
|
||||
"node": ">=6"
|
||||
}
|
||||
},
|
||||
"node_modules/jsfxr": {
|
||||
"version": "1.2.2",
|
||||
"resolved": "https://registry.npmjs.org/jsfxr/-/jsfxr-1.2.2.tgz",
|
||||
"integrity": "sha512-aBtNHZ/eJVZ3Q12HLj6F0eF20bRJTar6fjHf14zZ/Co5GzcVsEBujJO7IKwAhZS3Pe0xIvUOD3O1BoZ6ij0xhA==",
|
||||
"bin": {
|
||||
"sfxr-to-wav": "sfxr-to-wav"
|
||||
}
|
||||
},
|
||||
"node_modules/json-buffer": {
|
||||
"version": "3.0.1",
|
||||
"resolved": "https://registry.npmjs.org/json-buffer/-/json-buffer-3.0.1.tgz",
|
||||
|
||||
@ -12,6 +12,8 @@
|
||||
"@next/eslint-plugin-next": "^14.2.15",
|
||||
"@rainbow-me/rainbowkit": "^2.2.0",
|
||||
"@tanstack/react-query": "^5.55.3",
|
||||
"howler": "^2.2.4",
|
||||
"jsfxr": "^1.2.2",
|
||||
"next": "^14.2.10",
|
||||
"react": "^18.3.1",
|
||||
"react-dom": "^18.3.1",
|
||||
|
||||
BIN
app/public/sounds/arcade_win.wav
Normal file
BIN
app/public/sounds/arcade_win.wav
Normal file
Binary file not shown.
BIN
app/public/sounds/lost.wav
Normal file
BIN
app/public/sounds/lost.wav
Normal file
Binary file not shown.
@ -4,30 +4,67 @@ import styles from "../styles/Modal.module.css";
|
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import bgStyles from "../styles/Background.module.css";
|
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import { bossToName, bossToReward } from "./BossInfo";
|
||||
import { bossLevelToClass } from "./Boss";
|
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|
||||
import { lostSound, wonSound } from "../utils/soundsEffect";
|
||||
import { useEffect } from "react";
|
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|
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interface BossOutcomeModalProps {
|
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setIsOpen: (val: boolean) => void,
|
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setIsOpen: (val: boolean) => void;
|
||||
}
|
||||
|
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const BossOutcomeModal = ({ setIsOpen }: BossOutcomeModalProps) => {
|
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const { lastBossResult } = usePlayer();
|
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const outcome = lastBossResult?.reward != BigInt(0);
|
||||
const ascended = lastBossResult?.prestigeGained;
|
||||
useEffect(() => {
|
||||
if (lastBossResult != null) {
|
||||
if (outcome) {
|
||||
wonSound();
|
||||
} else {
|
||||
lostSound();
|
||||
}
|
||||
}
|
||||
}, [outcome, lastBossResult])
|
||||
|
||||
if (lastBossResult == null) return null;
|
||||
|
||||
const outcome = lastBossResult.reward != BigInt(0);
|
||||
const ascended = lastBossResult.prestigeGained;
|
||||
|
||||
const text = outcome ? <span>and you <strong className={styles.won}>won!</strong> 🤩</span> : <span>and you <strong className={styles.lost}>lost</strong> 😔</span>;
|
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const rewardAmount = parseFloat(parseFloat(formatUnits(bossToReward[lastBossResult.level], 18).toString()).toFixed(4));
|
||||
const rewardText =
|
||||
ascended ? <p>You won <strong>{rewardAmount} RGCVII</strong> and <strong>ASCENDED!!!</strong>. This means you beat the bosses and gained a <strong>Prestige level</strong>. Your GELD is now forfeit, but your legend lives on.</p>
|
||||
: outcome ? <p>You won <strong>{rewardAmount} RGCVII</strong></p>
|
||||
: <p>Your GELD is now forfeit.<br />Try again 💪 we know you can do it!</p>
|
||||
const text = outcome ? (
|
||||
<span>
|
||||
and you <strong className={styles.won}>won!</strong> 🤩
|
||||
</span>
|
||||
) : (
|
||||
<span>
|
||||
and you <strong className={styles.lost}>lost</strong> 😔
|
||||
</span>
|
||||
);
|
||||
const rewardAmount = parseFloat(
|
||||
parseFloat(
|
||||
formatUnits(bossToReward[lastBossResult.level], 18).toString()
|
||||
).toFixed(4)
|
||||
);
|
||||
const rewardText = ascended ? (
|
||||
<p>
|
||||
You won <strong>{rewardAmount} RGCVII</strong> and{" "}
|
||||
<strong>ASCENDED!!!</strong>. This means you beat the bosses and gained a{" "}
|
||||
<strong>Prestige level</strong>. Your GELD is now forfeit, but your legend
|
||||
lives on.
|
||||
</p>
|
||||
) : outcome ? (
|
||||
<p>
|
||||
You won <strong>{rewardAmount} RGCVII</strong>
|
||||
</p>
|
||||
) : (
|
||||
<p>
|
||||
Your GELD is now forfeit.
|
||||
<br />
|
||||
Try again 💪 we know you can do it!
|
||||
</p>
|
||||
);
|
||||
|
||||
const bossName = bossToName[lastBossResult.variant];
|
||||
const bossClass = bossLevelToClass[lastBossResult.variant];
|
||||
|
||||
return <div className={`${styles.modal} ${styles.bossModal}`}>
|
||||
return (
|
||||
<div className={`${styles.modal} ${styles.bossModal}`}>
|
||||
<h2>You battled {bossName} Moloch!</h2>
|
||||
<div className={`${bgStyles.boss} ${bossClass} ${styles.image}`} />
|
||||
<p className={styles.outcome}>{text}</p>
|
||||
@ -36,6 +73,7 @@ const BossOutcomeModal = ({ setIsOpen }: BossOutcomeModalProps) => {
|
||||
<button onClick={() => setIsOpen(false)}>Onward!</button>
|
||||
</div>
|
||||
</div>
|
||||
}
|
||||
);
|
||||
};
|
||||
|
||||
export default BossOutcomeModal
|
||||
export default BossOutcomeModal;
|
||||
|
||||
@ -8,8 +8,10 @@ import { RainbowKitProvider, midnightTheme } from "@rainbow-me/rainbowkit";
|
||||
import { config } from "../wagmi";
|
||||
import { Press_Start_2P, Texturina } from "next/font/google";
|
||||
import PlayerProvider from "../providers/PlayerProvider";
|
||||
import ModalProvider from '../providers/ModalProvider';
|
||||
|
||||
import ModalProvider from "../providers/ModalProvider";
|
||||
import Script from "next/script";
|
||||
import { useEffect } from "react";
|
||||
import { clickSound } from "../utils/soundsEffect";
|
||||
|
||||
const client = new QueryClient();
|
||||
const font = Texturina({ weight: ["400"], subsets: ["latin"] });
|
||||
@ -18,6 +20,18 @@ const font = Texturina({ weight: ["400"], subsets: ["latin"] });
|
||||
const fontPixel = Press_Start_2P({ weight: ["400"], subsets: ["latin"] });
|
||||
|
||||
function MyApp({ Component, pageProps }: AppProps) {
|
||||
useEffect(() => {
|
||||
window.addEventListener("click", () => {
|
||||
clickSound();
|
||||
});
|
||||
|
||||
return () => {
|
||||
window.removeEventListener("click", () => {
|
||||
clickSound();
|
||||
});
|
||||
};
|
||||
}, []);
|
||||
|
||||
return (
|
||||
<WagmiProvider config={config}>
|
||||
<QueryClientProvider client={client}>
|
||||
@ -46,6 +60,14 @@ function MyApp({ Component, pageProps }: AppProps) {
|
||||
`}</style>
|
||||
<PlayerProvider>
|
||||
<ModalProvider>
|
||||
<Script
|
||||
src="https://sfxr.me/riffwave.js"
|
||||
strategy="beforeInteractive"
|
||||
/>
|
||||
<Script
|
||||
src="https://sfxr.me/sfxr.js"
|
||||
strategy="beforeInteractive"
|
||||
/>
|
||||
<Component {...pageProps} />
|
||||
</ModalProvider>
|
||||
</PlayerProvider>
|
||||
|
||||
@ -1,38 +1,55 @@
|
||||
import React, { createContext, ReactNode, useCallback, useContext, useEffect, useRef, useState } from 'react'
|
||||
import { useAccount, useReadContract, useWriteContract } from 'wagmi'
|
||||
import contractAbi from "../../../out/RaidGeld.sol/RaidGeld.json"
|
||||
import { Hash, parseEther } from 'viem'
|
||||
import contracts from '../../contract_address'
|
||||
import WaitingForTxModal from '../components/WaitingForTxModal'
|
||||
import BossOutcomeModal from '../components/BossOutcomeModal'
|
||||
import styles from "../styles/Background.module.css"
|
||||
import React, {
|
||||
createContext,
|
||||
ReactNode,
|
||||
useCallback,
|
||||
useContext,
|
||||
useEffect,
|
||||
useRef,
|
||||
useState,
|
||||
} from "react";
|
||||
import { useAccount, useReadContract, useWriteContract } from "wagmi";
|
||||
import contractAbi from "../../../out/RaidGeld.sol/RaidGeld.json";
|
||||
import { Hash, parseEther } from "viem";
|
||||
import contracts from "../../contract_address";
|
||||
import WaitingForTxModal from "../components/WaitingForTxModal";
|
||||
import BossOutcomeModal from "../components/BossOutcomeModal";
|
||||
import styles from "../styles/Background.module.css";
|
||||
import { coinSound } from "../utils/soundsEffect";
|
||||
|
||||
const { contractAddress, daoTokenAddress } = contracts
|
||||
const abi = contractAbi.abi
|
||||
const { contractAddress, daoTokenAddress } = contracts;
|
||||
const abi = contractAbi.abi;
|
||||
|
||||
export type UnitType = 0 | 1 | 2 | 3
|
||||
export type BossLevel = 0 | 1 | 2 | 3 | 4 | 5 | 6
|
||||
export type UnitType = 0 | 1 | 2 | 3;
|
||||
export type BossLevel = 0 | 1 | 2 | 3 | 4 | 5 | 6;
|
||||
|
||||
export interface Player {
|
||||
created_at: bigint,
|
||||
last_raided_at: bigint,
|
||||
total_minted: bigint
|
||||
total_rewards: bigint,
|
||||
n_runs: number,
|
||||
prestige_level: number,
|
||||
is_registered: boolean,
|
||||
has_active_session: boolean,
|
||||
created_at: bigint;
|
||||
last_raided_at: bigint;
|
||||
total_minted: bigint;
|
||||
total_rewards: bigint;
|
||||
n_runs: number;
|
||||
prestige_level: number;
|
||||
is_registered: boolean;
|
||||
has_active_session: boolean;
|
||||
}
|
||||
export interface Army {
|
||||
anointed: { level: number }
|
||||
apprentice: { level: number }
|
||||
champion: { level: number }
|
||||
moloch_denier: { level: number }
|
||||
profit_per_second: bigint
|
||||
anointed: { level: number };
|
||||
apprentice: { level: number };
|
||||
champion: { level: number };
|
||||
moloch_denier: { level: number };
|
||||
profit_per_second: bigint;
|
||||
}
|
||||
export interface Boss {
|
||||
level: BossLevel;
|
||||
variants: [BossLevel, BossLevel, BossLevel, BossLevel, BossLevel, BossLevel, BossLevel]
|
||||
variants: [
|
||||
BossLevel,
|
||||
BossLevel,
|
||||
BossLevel,
|
||||
BossLevel,
|
||||
BossLevel,
|
||||
BossLevel,
|
||||
BossLevel
|
||||
];
|
||||
}
|
||||
|
||||
export interface LastBossResult {
|
||||
@ -44,14 +61,14 @@ export interface LastBossResult {
|
||||
}
|
||||
|
||||
export interface PlayerContextType {
|
||||
isRegistered: boolean,
|
||||
player: null | Player,
|
||||
army: null | Army,
|
||||
boss: null | Boss,
|
||||
lastBossResult: null | LastBossResult,
|
||||
balance: bigint,
|
||||
register: (arg: "ETH" | "RGCVII") => void,
|
||||
raid: () => void,
|
||||
isRegistered: boolean;
|
||||
player: null | Player;
|
||||
army: null | Army;
|
||||
boss: null | Boss;
|
||||
lastBossResult: null | LastBossResult;
|
||||
balance: bigint;
|
||||
register: (arg: "ETH" | "RGCVII") => void;
|
||||
raid: () => void;
|
||||
battleWithBoss: () => void;
|
||||
addUnit: (unit: UnitType, amount?: number) => void;
|
||||
}
|
||||
@ -63,167 +80,199 @@ const PlayerContext = createContext<PlayerContextType>({
|
||||
boss: null,
|
||||
lastBossResult: null,
|
||||
balance: BigInt(0),
|
||||
register: () => { },
|
||||
raid: () => { },
|
||||
battleWithBoss: () => { },
|
||||
addUnit: () => { }
|
||||
register: () => {},
|
||||
raid: () => {},
|
||||
battleWithBoss: () => {},
|
||||
addUnit: () => {},
|
||||
});
|
||||
|
||||
const PlayerProvider = ({ children }: { children: ReactNode }) => {
|
||||
const { address, isConnected } = useAccount();
|
||||
const { writeContract, error } = useWriteContract();
|
||||
const [[txHash, callbackFn], setHashAndCallback] = useState<[Hash | null, () => void]>([null, () => { }])
|
||||
const [[txHash, callbackFn], setHashAndCallback] = useState<
|
||||
[Hash | null, () => void]
|
||||
>([null, () => {}]);
|
||||
const [bossBattledModalOpen, setBossBattlesModalOpen] = useState(false);
|
||||
const hasFetchedLastBossFirstTime = useRef(false);
|
||||
|
||||
useEffect(() => {
|
||||
console.warn(error)
|
||||
}, [error])
|
||||
console.warn(error);
|
||||
}, [error]);
|
||||
|
||||
const resetHashAndCallback = useCallback(() => {
|
||||
setHashAndCallback([null, () => { }])
|
||||
}, [])
|
||||
setHashAndCallback([null, () => {}]);
|
||||
}, []);
|
||||
|
||||
const { data: isRegistered } = useReadContract({
|
||||
address: contractAddress,
|
||||
abi,
|
||||
functionName: 'isRegistered',
|
||||
functionName: "isRegistered",
|
||||
args: [address],
|
||||
query: {
|
||||
enabled: isConnected,
|
||||
refetchInterval: 10000,
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
const { data: balance, } = useReadContract({
|
||||
const { data: balance } = useReadContract({
|
||||
address: contractAddress,
|
||||
abi,
|
||||
functionName: 'balanceOf',
|
||||
functionName: "balanceOf",
|
||||
args: [address],
|
||||
query: {
|
||||
refetchInterval: 10000,
|
||||
enabled: isConnected
|
||||
}
|
||||
enabled: isConnected,
|
||||
},
|
||||
});
|
||||
|
||||
const { data: player } = useReadContract({
|
||||
address: contractAddress,
|
||||
abi,
|
||||
functionName: 'getPlayer',
|
||||
functionName: "getPlayer",
|
||||
args: [address],
|
||||
query: {
|
||||
enabled: isConnected,
|
||||
refetchInterval: 10000
|
||||
}
|
||||
refetchInterval: 10000,
|
||||
},
|
||||
});
|
||||
|
||||
const { data: army } = useReadContract({
|
||||
address: contractAddress,
|
||||
abi,
|
||||
functionName: 'getArmy',
|
||||
functionName: "getArmy",
|
||||
args: [address],
|
||||
query: {
|
||||
enabled: isConnected,
|
||||
refetchInterval: 10000
|
||||
}
|
||||
refetchInterval: 10000,
|
||||
},
|
||||
});
|
||||
|
||||
const { data: boss } = useReadContract({
|
||||
address: contractAddress,
|
||||
abi,
|
||||
functionName: 'getBoss',
|
||||
functionName: "getBoss",
|
||||
args: [address],
|
||||
query: {
|
||||
enabled: isConnected,
|
||||
refetchInterval: 10000
|
||||
}
|
||||
refetchInterval: 10000,
|
||||
},
|
||||
});
|
||||
|
||||
const { data: lastBossResult } = useReadContract({
|
||||
address: contractAddress,
|
||||
abi,
|
||||
functionName: 'getLastBossResult',
|
||||
functionName: "getLastBossResult",
|
||||
args: [address],
|
||||
query: {
|
||||
enabled: isConnected,
|
||||
refetchInterval: 10000
|
||||
}
|
||||
refetchInterval: 10000,
|
||||
},
|
||||
});
|
||||
|
||||
const register = useCallback((arg: "RGCVII" | "ETH") => {
|
||||
if (arg === 'ETH') {
|
||||
writeContract({
|
||||
const register = useCallback(
|
||||
(arg: "RGCVII" | "ETH") => {
|
||||
if (arg === "ETH") {
|
||||
writeContract(
|
||||
{
|
||||
abi,
|
||||
address: contractAddress,
|
||||
functionName: 'register_eth',
|
||||
functionName: "register_eth",
|
||||
value: parseEther("0.00045"),
|
||||
}, {
|
||||
onSuccess: (hash) => {
|
||||
setHashAndCallback([hash, resetHashAndCallback])
|
||||
},
|
||||
onError: () => resetHashAndCallback()
|
||||
})
|
||||
{
|
||||
onSuccess: (hash) => {
|
||||
setHashAndCallback([hash, resetHashAndCallback]);
|
||||
},
|
||||
onError: () => resetHashAndCallback(),
|
||||
}
|
||||
);
|
||||
} else if (arg === "RGCVII") {
|
||||
writeContract({
|
||||
writeContract(
|
||||
{
|
||||
abi,
|
||||
address: daoTokenAddress,
|
||||
functionName: 'approve',
|
||||
functionName: "approve",
|
||||
args: [contractAddress, parseEther("400")],
|
||||
}, {
|
||||
},
|
||||
{
|
||||
onSuccess: (hash) => {
|
||||
setHashAndCallback([
|
||||
hash,
|
||||
() => writeContract({
|
||||
() =>
|
||||
writeContract(
|
||||
{
|
||||
abi,
|
||||
address: contractAddress,
|
||||
functionName: 'register_dao',
|
||||
}, {
|
||||
functionName: "register_dao",
|
||||
},
|
||||
{
|
||||
onSuccess: (hash) => {
|
||||
setHashAndCallback([hash, resetHashAndCallback])
|
||||
setHashAndCallback([hash, resetHashAndCallback]);
|
||||
},
|
||||
onError: () => resetHashAndCallback()
|
||||
})
|
||||
])
|
||||
},
|
||||
onError: () => resetHashAndCallback()
|
||||
});
|
||||
onError: () => resetHashAndCallback(),
|
||||
}
|
||||
}, [writeContract, resetHashAndCallback])
|
||||
),
|
||||
]);
|
||||
},
|
||||
onError: () => resetHashAndCallback(),
|
||||
}
|
||||
);
|
||||
}
|
||||
},
|
||||
[writeContract, resetHashAndCallback]
|
||||
);
|
||||
|
||||
const raid = useCallback(() => {
|
||||
writeContract({
|
||||
writeContract(
|
||||
{
|
||||
abi,
|
||||
address: contractAddress,
|
||||
functionName: 'raid',
|
||||
}, {
|
||||
onSuccess: (hash) => {
|
||||
setHashAndCallback([hash, resetHashAndCallback])
|
||||
functionName: "raid",
|
||||
},
|
||||
onError: () => resetHashAndCallback()
|
||||
})
|
||||
}, [writeContract, resetHashAndCallback])
|
||||
{
|
||||
onSuccess: (hash) => {
|
||||
setHashAndCallback([hash, resetHashAndCallback]);
|
||||
},
|
||||
onError: () => resetHashAndCallback(),
|
||||
}
|
||||
);
|
||||
}, [writeContract, resetHashAndCallback]);
|
||||
|
||||
const addUnit = useCallback((unit: UnitType) => {
|
||||
writeContract({
|
||||
const addUnit = useCallback(
|
||||
(unit: UnitType) => {
|
||||
writeContract(
|
||||
{
|
||||
abi,
|
||||
address: contractAddress,
|
||||
functionName: 'addUnit',
|
||||
args: [unit, 1]
|
||||
})
|
||||
}, [writeContract])
|
||||
functionName: "addUnit",
|
||||
args: [unit, 1],
|
||||
},
|
||||
{
|
||||
onSuccess: () => {
|
||||
coinSound();
|
||||
},
|
||||
onError: () => resetHashAndCallback(),
|
||||
}
|
||||
);
|
||||
},
|
||||
[writeContract, resetHashAndCallback]
|
||||
);
|
||||
|
||||
const battleWithBoss = useCallback(() => {
|
||||
writeContract({
|
||||
writeContract(
|
||||
{
|
||||
abi,
|
||||
address: contractAddress,
|
||||
functionName: 'battle_with_boss',
|
||||
}, {
|
||||
onSuccess: (hash) => {
|
||||
setHashAndCallback([hash, () => resetHashAndCallback()])
|
||||
functionName: "battle_with_boss",
|
||||
},
|
||||
onError: () => resetHashAndCallback()
|
||||
})
|
||||
}, [writeContract, resetHashAndCallback])
|
||||
{
|
||||
onSuccess: (hash) => {
|
||||
setHashAndCallback([hash, () => resetHashAndCallback()]);
|
||||
},
|
||||
onError: () => resetHashAndCallback(),
|
||||
}
|
||||
);
|
||||
}, [writeContract, resetHashAndCallback]);
|
||||
|
||||
useEffect(() => {
|
||||
if (lastBossResult != null) {
|
||||
@ -233,10 +282,11 @@ const PlayerProvider = ({ children }: { children: ReactNode }) => {
|
||||
hasFetchedLastBossFirstTime.current = true;
|
||||
}
|
||||
}
|
||||
}, [lastBossResult])
|
||||
}, [lastBossResult]);
|
||||
|
||||
return (
|
||||
<PlayerContext.Provider value={{
|
||||
<PlayerContext.Provider
|
||||
value={{
|
||||
isRegistered: isRegistered as boolean,
|
||||
player: player as Player,
|
||||
army: army as Army,
|
||||
@ -246,20 +296,26 @@ const PlayerProvider = ({ children }: { children: ReactNode }) => {
|
||||
register,
|
||||
raid,
|
||||
addUnit,
|
||||
battleWithBoss
|
||||
}}>
|
||||
battleWithBoss,
|
||||
}}
|
||||
>
|
||||
{children}
|
||||
<div className={`${(txHash || bossBattledModalOpen) ? styles.leaderboardOverlay : ""}`}>
|
||||
<div
|
||||
className={`${
|
||||
txHash || bossBattledModalOpen ? styles.leaderboardOverlay : ""
|
||||
}`}
|
||||
>
|
||||
{txHash && <WaitingForTxModal hash={txHash} callbackFn={callbackFn} />}
|
||||
{bossBattledModalOpen && <BossOutcomeModal setIsOpen={setBossBattlesModalOpen} />}
|
||||
{bossBattledModalOpen && (
|
||||
<BossOutcomeModal setIsOpen={setBossBattlesModalOpen} />
|
||||
)}
|
||||
</div>
|
||||
</PlayerContext.Provider>
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
export const usePlayer = () => {
|
||||
return useContext(PlayerContext);
|
||||
}
|
||||
|
||||
export default PlayerProvider
|
||||
};
|
||||
|
||||
export default PlayerProvider;
|
||||
|
||||
44
app/src/utils/soundsEffect.js
Normal file
44
app/src/utils/soundsEffect.js
Normal file
@ -0,0 +1,44 @@
|
||||
// https://sfxr.me/
|
||||
// https://github.com/chr15m/jsfxr?tab=readme-ov-file#library
|
||||
// https://github.com/goldfire/howler.js
|
||||
|
||||
import { sfxr } from "jsfxr";
|
||||
import { Howl } from "howler";
|
||||
|
||||
export const coinSound = () => {
|
||||
const coin = sfxr.toAudio(
|
||||
"34T6PkpUzHPSs4CvSaNXpQ6fftpW1yrCDSda6oECJ5CH6BEaokmoZC7aAra2xef61iP6srxUaRZUk8Z2DRJHNMEvtWCLjgKkUCFtpxPe9o8AvYBCJZG1YNNPR"
|
||||
);
|
||||
coin.play();
|
||||
};
|
||||
|
||||
export const errorSound = () => {
|
||||
const fail = sfxr.toAudio(
|
||||
"3mLuemG9nym33ak7ot6gTcNTFBBnNkcF4rmQFkh1zRhrvJ6totmE1EX61m9LTW9KWGuQpQEMqnVopubShwmxqQK7vAZYMXKbJCxYE9bcTh2qMm9JbMRJAKD5a"
|
||||
);
|
||||
fail.play();
|
||||
};
|
||||
|
||||
export const clickSound = () => {
|
||||
const click = sfxr.toAudio(
|
||||
"7BMHBGPkXasqBZ54qHeMQTKSwDs2Y176H4hQVNkvQPg5eZyckEhyzKTnAZfqnp9ayL5iPVRNXFNjXAXBbUKhT7U6c1hKZBgWzaWkWTQvmcrCwikKi3RoF7wbd"
|
||||
);
|
||||
click.play();
|
||||
};
|
||||
|
||||
export const lostSound = () => {
|
||||
const fail = new Howl({
|
||||
src: ["/sounds/lost.wav"],
|
||||
volume: 0.7
|
||||
});
|
||||
|
||||
fail.play();
|
||||
};
|
||||
|
||||
export const wonSound = () => {
|
||||
const won = new Howl({
|
||||
src: ["/sounds/arcade_win.wav"],
|
||||
});
|
||||
|
||||
won.play();
|
||||
};
|
||||
Loading…
Reference in New Issue
Block a user