win and lose sounds based on boss outcome
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@ -1,8 +1,9 @@
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// https://sfxr.me/
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// https://github.com/chr15m/jsfxr?tab=readme-ov-file#library
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// https://github.com/goldfire/howler.js
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import { sfxr } from "jsfxr";
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import { Howl, Howler } from "howler";
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import { Howl } from "howler";
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export const coinSound = () => {
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const coin = sfxr.toAudio(
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@ -30,7 +31,6 @@ export const lostSound = () => {
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src: ["/sounds/lost.wav"],
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});
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// Play the sound.
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fail.play();
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};
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@ -39,6 +39,5 @@ export const wonSound = () => {
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src: ["/sounds/arcade_win.wav"],
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});
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// Play the sound.
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won.play();
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};
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