175 lines
5.7 KiB
Solidity
175 lines
5.7 KiB
Solidity
// SPDX-License-Identifier: MIT
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pragma solidity ^0.8.13;
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import {Test, console} from "forge-std/Test.sol";
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import {RaidGeld, Army, Player} from "../src/RaidGeld.sol";
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import "../src/RaidGeldUtils.sol";
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contract raid_geldTest is Test {
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RaidGeld public raid_geld;
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address public player1;
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address public player2;
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address public owner;
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function setUp() public {
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owner = address(0x126);
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player1 = address(0x123);
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vm.deal(owner, 10 ether);
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vm.deal(player1, 10 ether);
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vm.prank(owner);
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raid_geld = new RaidGeld();
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}
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function registerPlayer() private {
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raid_geld.register{value: raid_geld.BUY_IN_AMOUNT()}();
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}
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function test_00_no_fallback() public {
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vm.expectRevert();
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// Send Ether with some data to trigger fallback
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(bool success,) = address(raid_geld).call{value: 0.1 ether}("0x1234");
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}
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function test_01_no_receive() public {
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vm.startPrank(player1);
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vm.expectRevert();
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payable(address(raid_geld)).transfer(0.1 ether);
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}
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function test_02_registration() public {
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vm.startPrank(player1);
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uint256 initialBalance = address(raid_geld).balance;
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// Send registration fee ETH to the contract
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registerPlayer();
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// Check that initialraid_geld.is received by the player
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assertEq(raid_geld.balanceOf(player1), raid_geld.INITIAL_GELD());
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// Verify the contract balance is updated
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assertEq(address(raid_geld).balance, initialBalance + raid_geld.BUY_IN_AMOUNT());
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// Verify player is set initially
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Player memory player = raid_geld.getPlayer(player1);
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assertEq(player.total_minted, raid_geld.INITIAL_GELD());
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assertEq(player.created_at, block.timestamp);
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assertEq(player.last_raided_at, block.timestamp);
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Army memory army = raid_geld.getArmy(player1);
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assertEq(army.moloch_denier.level, 0);
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assertEq(army.apprentice.level, 0);
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assertEq(army.anointed.level, 0);
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assertEq(army.champion.level, 0);
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}
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function test_03_funds_can_be_withdrawn() public {
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uint256 initialBalance = owner.balance;
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// Switch to Player 1 and register it
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vm.startPrank(player1);
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registerPlayer();
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// Switch back to owner and withdraw funds
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vm.startPrank(owner);
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raid_geld.withdraw();
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uint256 newBalance = owner.balance;
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uint256 newContractBalance = address(raid_geld).balance;
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// contract balance should be empty
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assertEq(newContractBalance, 0);
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// owner should have the extra funds
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assertEq(newBalance, initialBalance + raid_geld.BUY_IN_AMOUNT());
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}
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function test_04_only_owner_can_withdraw() public {
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// Register player 1
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vm.startPrank(player1);
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registerPlayer();
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// attempt to withdraw with player 1, it should fail
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vm.expectRevert();
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raid_geld.withdraw();
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}
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function test_05_is_registered() public {
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bool is_registered = raid_geld.isRegistered(player1);
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assertEq(is_registered, false);
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vm.startPrank(player1);
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registerPlayer();
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is_registered = raid_geld.isRegistered(player1);
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assertEq(is_registered, true);
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}
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function test_06_add_unit() public {
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vm.startPrank(player1);
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registerPlayer();
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vm.expectRevert();
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// units should be in range
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raid_geld.addUnit(100, 1);
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// Player should have enough tokens to burn to get units
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vm.expectRevert();
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raid_geld.addUnit(1, 100);
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Army memory army = raid_geld.getArmy(player1);
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uint256 unit_level = army.moloch_denier.level;
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uint256 balance = raid_geld.balanceOf(player1);
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uint256 income_per_sec = army.profit_per_second;
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// Add 1 unit
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raid_geld.addUnit(0, 1);
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uint256 unitPrice = RaidGeldUtils.calculateUnitPrice(0, 0, 1);
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// Check that those tokens were burnt
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// WARN: In addUnit will mint additional tokens but they are not calculated
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// into this because the test doesnt move the blockchain so no extra tokens
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// are minted to the user
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uint256 newBalance = raid_geld.balanceOf(player1);
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assertEq(newBalance, balance - unitPrice);
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army = raid_geld.getArmy(player1);
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// Check that unit level increased
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uint256 new_unit_level = army.moloch_denier.level;
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assertEq(new_unit_level, unit_level + 1);
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// Check that user income per second increased
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uint256 new_income_per_sec = army.profit_per_second;
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assertLt(income_per_sec, new_income_per_sec);
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}
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function test_07_raid() public {
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// Let some time pass so we dont start at block timestamp 0
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vm.warp(120);
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// Register player 1
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vm.startPrank(player1);
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registerPlayer();
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// bought 1 moloch_denier
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raid_geld.addUnit(0, 1);
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uint256 balance = raid_geld.balanceOf(player1);
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// Trigger raid funds minting
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raid_geld.raid();
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// New balance should be larger
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uint256 newBalance = raid_geld.balanceOf(player1);
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Player memory player = raid_geld.getPlayer(player1);
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uint256 last_raided_at = player.last_raided_at;
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assertLt(balance, newBalance);
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// After wait time passes raid should bring in profits again
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vm.warp(block.timestamp + raid_geld.RAID_WAIT());
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raid_geld.raid();
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// Balance should reflect that
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uint256 newestBalance = raid_geld.balanceOf(player1);
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player = raid_geld.getPlayer(player1);
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uint256 last_raided_at_2 = player.last_raided_at;
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assertLt(newBalance, newestBalance);
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assertLt(last_raided_at, last_raided_at_2);
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}
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}
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