export interface Player {
    id: string
    totalMinted: string
    currentBalance: string
    numberOfRaids: string
    army?: Army
  }
  
  export interface Army {
    player: Player
    profitPerSecond: string
    projectedDailyEarnings: string
    molochDenierLevel: string
    apprenticeLevel: string
    anointedLevel: string
    championLevel: string
  }
  
  export interface TopEarnersResponse {
    armies: Army[]
  }
  
  export interface TopRaidersResponse {
    players: Player[]
  }