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forked from mico/idle_moloch
Commit Graph

14 Commits

Author SHA1 Message Date
san
5255856727 fix errors with upgradeable contracts 2024-10-29 00:28:30 +05:30
0ea4ba320c
Balances how much units cost and profit 2024-10-26 14:45:25 +02:00
fefa2641e4
Fixes broken test 2024-10-26 13:16:34 +02:00
203ebd3e97
Removed RAID_WAIT because it was just getting in way of UX 2024-10-26 13:14:43 +02:00
7a32129f7e
Ran forge fmt + solved client bug with amounts being much too high due to change in contract calculations 2024-10-25 11:12:51 +02:00
yellow
738378d93e bit of a refactor 2024-10-25 02:13:52 +02:00
b47db1f359
Fixes prices calculation 2024-10-24 12:15:29 +02:00
b153e4b6bd
Fixes the issue with adding units not minting token straight away, fixes overlay issues so the tower is clickable again 2024-10-24 10:46:02 +02:00
799d9ae435
initial raid time is now set to block.timestamp to prevent silly things happening 2024-10-23 16:46:02 +02:00
20fa42cfca
Annointed is actually spelled anointed 2024-10-23 10:07:49 +02:00
684d752b08
Added tests and fixed code for calculating profits and costs 2024-10-22 23:04:31 +02:00
5010a7b00d
Added army upgrading, removed total amount as that part is tracked by openzeppelin ERC20 2024-10-22 16:40:48 +02:00
ec10cb11cc
Mining or raiding mechanic works now 2024-10-22 14:46:50 +02:00
bbf2a1874f
Connected wagmi to contract, changed Geld -> RaidGeld and minor contract changes 2024-10-22 13:36:49 +02:00