forked from mico/idle_moloch
| .github/workflows | ||
| app | ||
| lib | ||
| script | ||
| src | ||
| test | ||
| .gas-snapshot | ||
| .gitignore | ||
| .gitmodules | ||
| deploy_contract.sh | ||
| foundry.toml | ||
| README.md | ||
| remappings.txt | ||
SLAY THE MOLOCH
Idle game & shitcoin advanture dedicated to cohort VII of Raid Guild.
Set up
-
Run
anvilto setup local RPC -
Deploy contract
Either use ./deploy_contract.sh script (!! change contract values and set private key to $DEV_PRIVATE_KEY for it to work) or call those things by hand.
- Run dev app
Move to app dir and run npm run dev
- Local development requires mining blocks by hand
Call cast rpc anvil_mine to mine next block, otherwise it wont ever progress and time "stands still" as far as the game is concerned