1
0
forked from mico/idle_moloch
idle_moloch/src/RaidGeldUtils.sol
2024-10-25 02:13:52 +02:00

47 lines
1.6 KiB
Solidity

// SPDX-License-Identifier: MIT
pragma solidity ^0.8.13;
import {Army} from "../src/RaidGeldStructs.sol";
library RaidGeldUtils {
uint256 public constant PRECISION = 10000;
uint256 constant BASE_PRICE = 380000;
uint256 constant PRICE_FACTOR = 11500;
uint256 constant APPRENTICE_PROFIT = 61000;
uint256 constant ANOINTED_PROFIT = 6 * 64000;
uint256 constant CHAMPION_PROFIT = 67000 * 61000 * 64000/ PRECISION / PRECISION;
function calculateUnitPrice(uint8 unit, uint16 currentLevel, uint16 units) internal pure returns (uint256) {
require(unit <= 3, "No matching unit found");
uint256 rollingPriceCalculation = uint256(unit + 1) * BASE_PRICE;
uint256 price = rollingPriceCalculation;
// Each level costs 15% more than previous
for (uint256 i = 1; i < currentLevel + units; i++) {
rollingPriceCalculation = rollingPriceCalculation * PRICE_FACTOR / PRECISION;
if (i >= currentLevel) {
price += rollingPriceCalculation;
}
}
return price;
}
function calculateProfitsPerSecond(Army memory army) internal pure returns (uint256) {
// Each next unit scales progressivelly better
uint256 moloch_denier_profit = army.moloch_denier.level * PRECISION;
uint256 apprentice_profit = army.apprentice.level * APPRENTICE_PROFIT;
uint256 anointed_profit = army.anointed.level * ANOINTED_PROFIT;
uint256 champion_profit = army.champion.level * CHAMPION_PROFIT;
return moloch_denier_profit + apprentice_profit + anointed_profit + champion_profit;
}
}